![]() ![]() It will not be making its way onto older gen consoles. GTA 6 is being said to initially be released on the next-gen consoles, Xbox Series X and the PS5. Liberty City will not be an open-world experience, allowing players access to a few areas only. Some rumours also state that Liberty City will be making a comeback, with the game, but only a few selected areas. GTA 6 release date: Here’s when the next Grand Theft Auto will arrive Where will GTA 6 be set in?Īccording to the rumour mill, GTA 6 will be based mainly inside of Vice City and a new city based on Rio De Janeiro. ![]() The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the mission in.” That then defines the missions you’re doing different things in LA than in New York or Miami. Where it is going to be set is the first question. (Image: GTA)ĭuring a four-part interview with Develop magazine, Rockstar North’s former President, Leslie Benzies said, “We don’t know what GTA 6 will be, but we’ve got some ideas,” “We’ve got about 45 years’ worth of ideas we want to do. What has Rockstar confirmed? GTA 6 will be based mainly inside of Vice City and a new city based on Rio De Janeiro. * The game is in Pre-Alpha so names, locations, details could change with time. Some interesting times are ahead of us for sure.* The game is Rockstar’s primary focus as of now apart from another title, which might be Bully 2. The beauty of PC is in graphic setting scalability, but turning everything to low won't change the fact that the game has been made for lighting fast SSDs (the PS5 can load 5000 MB of Uncompressed raw data in a second, and 8000-9000 MB of compressed data in a second) and that people will try to run them on 50-110 MB/s HDDs. But what about people who just can't get these kind of PCs? I'm interested in seeing how developers solve this. Games are originally made for consoles and then ported over to PCs, since the games will be created with powerful hardware in mind they will run better on powerful PC hardware (gone will be the days of 15-30% CPU utilization and 50-60% GPU utilization, god i cannot wait). I'm glad that the consoles are so strong. And now we learn that consoles will have hardware that is nearly identical for what, about 500 Euros? With SSDs that are faster than M.2 NVME's we have now? It's crazy. I worked my ass of in 2019 at a part time job to get an 2070S, 32GB of RAM and 2 SSDs. I worked my ass off at a part time job in 2018 to get a Ryzen 7 2700X with a good MOBO and all that jazz. Only about 7-9% have a GPU that is a RTX 2060 or better. According to the Steam Hardware Survey, 40% of participating Steam Users have 8GB of RAM. Honestly, the difference between what next-gen consoles will have and what a huge amount of PC users have is incredibly big. Delaying a game for one platform just because some people don't have the hardware for it makes no sense and it's unfair. An 500 gigs NVME M.2 SSD i bought a few months ago was like 75 euros, 15 euros more than a price of an AAA game. SSDs are really cheep and they'll continue to get even cheaper. If some people won't get them anyways, it just sucks to be them but it's their personal problem. Rockstar could just release the Requirements early and say that an SSD is very recommended for the game to run correctly. I've been thinking about this a lot lately. do you think all those people will get a fast SSD on time for the release of the PC port? i don't I can already see thousands of PC players trying to run GTA 6 off their HDDs only to realise it's unplayable because it stutters like hell.
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